Chapter LIV: Part X: A Game at Bouillotte
In which you win, after having induced your Adversaries to stake on
their Cards.
Put the following thirteen cards under the pack:
1. Four nines.
2. Three queens.
3. Three kings.
4. Three aces.
Then put in succession, on the top of the pack:
1. The two last cards.
2. The third, the sixth and the ninth before the last.
3. The last card.
4. The second, the fourth and the sixth before the last.
5. The four last cards.
A false shuffle, a false cut, and deal.
Each player, possessing three cards of the same sort, feels almost certain of winning.
It is not surprising, therefore, that each person stakes on his cards; but the dealer, having four cards of the same sort, marks higher than any of his opponents; and is, of course, the winner.
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The Sharper Detected and ExposedChapter LIV: Part X: A Game at Bouillotte
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