Chapter II: The King's Knight's Opening (3)
WHITE. (Mr. M.) BLACK. (Mr. H.)
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt to B's 3d. 2. Q. Kt. to B's 3d.
3. B. to Q. B's 4th. 3. K. Kt. to B's 3d.
4. K. Kt. to his 5th. 4. P. to Q's 4th.
5. P. takes P. 5. K. Kt. takes P.
6. Kt. takes K. B. P. 6. K. takes Kt.
7. Q. to K. B's 3d. (ch.) 7. K. to his 3d.
8. Q. Kt. to B's 3d. 8. Q. Kt. to K's 2d.
9. P. to Q's 4th. 9. P. to Q. B's 3d.
10. P. takes P. 10. Q. Kt. to K. Kt's 3d.
11. Castles. 11. K. B. to Q. Kt's 5th
12. Kt. takes Kt. 12. P. takes Kt.
13. K. R. to Q's sq. 13. Kt. to K's 2d.[A]
14. Q. B. to K. Kt's 5th. 14. K. R. to B's sq.
15. B. takes Kt. 15. K. takes B.
16. Q. to her Kt's 3d. 16. K. B. to Q. B's 4th.
17. R. takes Q. P. 17. B. takes K. B. P. (ch.)
18. K. to R's sq. 18. Q. to her Kt's 3d.
19. Q. to her R's 3d. (ch.) 19. K. to his sq.
20. Q. to R's 4th. (ch.) 20. K. to his 2d.
21. Q. R. to Q's sq. 21. R. to K. B's 4th.
22. R. to Q's 7th. (ch.) 22. K. to B's sq.
23. K. R. to Q's 8th. (ch.) 23. K. to his 2d.
24. Q. R. to Q's 7th. (ch.)[B] 24. B. takes R.
25. Q. takes B., mate.
[Footnote A: Better to take the Bishop with Pawn, and give up the Queen.]
[Footnote B: He might have mated the King on the move at K's 8th.]
THE KNIGHT'S GAME OF RUY LOPEZ.
GAME THE FIRST.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. K. B. to Q. Kt's 5th. 3. K. Kt. to B's 3d.
By his 3d move, White threatens to take the Q. Kt. with his B., and then to take the K. P. with his K. Kt., winning the P.
4. Q. to K's 2d. 4. K. B. to K's 2d.
5. P. to Q. B's 3d. 5. P. to Q's 3d.
6. P. to Q's 4th. 6. P. takes P.
7. Kt. takes P. 7. B. to Q's 2d.
8. Kt. takes Q. Kt. 8. B. takes Kt.
9. B. takes B. (ch.) 9. P. takes B.
And his Bishop is locked, and the position altogether in your favor.
GAME THE SECOND.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. K. B. to Q. Kt's 5th. 3. K. B. to Q. B's 4th.
4. P. to Q. B's 3d. 4. Q. to K. B's 3d.
5. Castles. 5. K. Kt. to K's 2d.
6. P. to Q's 4th. 6. P. takes P.
7. Q. B. to K. Kt's 5th. 7. Q. to K. Kt's 3d.
8. B. takes K. Kt. 8. Q. Kt. takes B.
9. P. takes P. 9. B. to Q. Kt's 3d.
10. Q. Kt. to B's 3d. 10. Castles.
Your game is a little better developed.
VARIATION I.
_Beginning at Black's 4th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. K. B. to Q. Kt's 5th. 3. K. B. to Q. B's 4th.
4. P. to Q. B's 3d. 4. P. to Q's 3d.
5. P. to Q's 4th. 5. P. takes P.
6. P. takes P. 6. B. to Q. Kt's 5th. (ch.)
7. K. to his 2d. 7. P. to Q's 4th.
8. Q. to her R's 4th. 8. P. takes K. P.
9. B. takes Kt. (ch.) 9. P. takes B.
10. Q. takes P. (ch.) 10. Q. B. to Q's 2d.
11. Q. takes K. P. (ch.)
And the game is much in your favor.
GAMES
ILLUSTRATIVE OF RUY LOPEZ'S KNIGHT'S GAME
GAME I.--Between Mr. Anderssen and Mr. Morphy.
{PGN 25}
WHITE. (Mr. A.) BLACK. (Mr. M.)
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. K. B. to Q. Kt's 5th. 3. P. to Q. R's 3d.
4. B. to Q. R's 4th. 4. K. Kt. to B's 3d.
5. P. to Q's 3d. 5. K. B. to Q. B's 4th.
6. P. to Q. B's 3d. 6. P. to Q. Kt's 4th.
7. K. B. to Q. B's 2d. 7. P. to Q's 4th.
8. P. takes P. 8. Kt. takes P.
9. P. to K. R's 3d. 9. Castles.
10. Castles. 10. P. to K. R's 3d.
11. P. to Q's 4th. 11. P. takes P.
12. P. takes P. 12. K. B. to Q. Kt's 3d.
13. Q. Kt. to Q. B's 3d. 13. K. Kt. to Q. Kt's 5th.
14. K. B. to Q. Kt's sq. 14. Q. B. to K's 3d.
15. P. to Q. R's 3d. 15. K. Kt. to Q's 4th.
16. Q. Kt. to K's 2d. 16. K. Kt. to K. B's 3d.
17. Q. B. to K's 3d. 17. K. R. to K's sq.
18. Q. Kt. to K. Kt's 3d. 18. Q. B. to Q. B's 5th.
19. Q. Kt. to K. B's 5th. 19. Q. B. takes R.
20. Q. takes B. 20. Q. Kt. to K's 2d.
21. K. Kt. to K. R's 4th. 21. Kt. takes Kt.
22. Kt. takes Kt. 22. Q. to Q's 2d.
23. Q. B. takes K. R. P. 23. P. takes B.
24. Q. to Q. B's sq. 24. B. takes Q. P.
25. Q. takes K. R. P. 25. R. to K's 8th. (ch.)
26. K. to R's 2d. 26. Kt. to K's 5th.
27. B. takes Kt. 27. R. takes B.
28. Q. to K. Kt's 5th. (ch.) 28. K. to B's sq.
29. Q. to R's 6th. (ch.) 29. K. to his sq.
30. Kt. takes B. 30. Q. to her 3d. (ch.)
31. Q. takes Q. 31. P. takes Q.
32. R. to Q's sq. 32. K. to K. B's sq.
33. R. to Q's 2d. 33. Q. R. to K's sq.
34. P. to K. Kt's 4th. 34. Q. R. to K's 4th.
35. P. to K. B's 3d. 35. K. R. to K's 8th.
36. P. to K. R's 4th. 36. Q. R. to Q's 4th.
37. K. to Kt's 3d. 37. P. to Q. R's 4th.
38. P. to K. R's 5th. 38. K. to Kt's sq.
39. K. to B's 2d. 39. R. to K's sq.
40. K. to Kt's 3d. 40. K. to R's 2d.
41. K. to B's 4th. 41. R. to K's 2d.
42. K. to Kt's 3d. 42. P. to K. B's 3d.
43. K. to B's 4th. 43. R. to K's sq.
44. K. to Kt's 3d. 44. R. to K's 2d.
And the game was drawn.
GAME II.--Between Dr. E. Lasker and Wm. Steinitz.
{PGN 26}
WHITE. (Dr. L.) BLACK. (Mr. S.)
1. P. to K's 4th. 1. P. to K's 4th.
2. Kt. to K. B's 3d. 2. Kt. to Q. B's 3d.
3. B. to Kt's 5th. 3. P. to Q's 3d.
4. P. to Q's 4th. 4. B. to Q's 2d.
5. Kt. to B's 3d. 5. K. Kt. to K's 2d.
6. B. to K's 3d.[A] 6. Kt. to Kt's 3d.[B]
7. Q. to Q's 2d. 7. B. to K's 2d.
8. Castles Q. R. 8. P. to Q. R's 3d.
9. B. to K's 2d. 9. P. takes P.
10. Kt. takes P. 10. Kt. takes Kt.
11. Q. takes Kt.[C] 11. B. to K. B's 3d.
12. Q. to Q's 2d. 12. B. to B's 3d.[D]
13. Kt. to Q's 5th. 13. Castles.
14. P. to K. Kt's 4th.[E] 14. R. to K's sq.[F]
15. P. to Kt's 5th.? 15. B. takes Kt.
16. Q. takes B.[G] 16. R. to K's 4th!
17. Q. to Q's 2d. 17. B. takes P.
18. P. to K. B's 4th. 18. R. takes P.
19. P. takes B. 19. Q. to K's 2d.
20. Q. R. to B's sq.[H] 20. R. takes B.
21. B. to B's 4th. 21. Kt. to R's sq.
22. P. to K. R's 4th. 22. P. to Q. B's 3d.
23. P. to Kt's 6th![I] 23. P. to Q's 4th.
24. P. takes R. P. (ch.) 24. K. takes P.
25. B. to Q's 3d. (ch.) 25. K. to Kt's sq.
26. P. to R's 5th. 26. R. to K's sq.
27. P. to R's 6th. 27. P. to K. Kt's 3d.
28. P. to R's 7th. (ch.) 28. K. to Kt's 2d.
29. K. to Kt's sq. 29. Q. to K's 4th.
30. P. to R's 3d.[J] 30. P. to Q. B's 4th.
31. Q. to B's 2d. 31. P. to B's 5th.!
32. Q. to R's 4th. 32. P. to B's 3d.
33. B. to B's 5th.![K] 33. K. to B's 2d.
34. K. R. to Kt's sq. 34. P. takes B.
35. Q. to R's 5th. (ch.) 35. K. to K's 2d.
36. R. to Kt's 8th. 36. K. to Q'S 3d.?
37. R. takes P. 37. Q. to K's 3d.
38. R. takes R. 38. Q. takes R.
39. R. takes B. P. (ch.) 39. K. to B's 4th.[L]
40. Q to R's 6th.[M] 40. R. to K's 2d.
41. Q. to R's 2d.! 41. Q. to Q's 2d.[N]
42. Q. to Kt's sq. (ch.) 42. P. to Q's 5th.
43. Q. to Kt's 5th. (ch.) 43. Q. to Q's 4th.
44. R. to K. B's 5th. 44. Q. takes R.
45. Q. takes Q. (ch.) 45. K. to Q's 3d.
46. Q. to B's 6th. (ch.) 46. Resigns.
[Footnote A: White in this instance had probably made up his mind to adopt the plan frequently employed by Gunsberg in the Giuoco Piano, namely, playing Q. to Q's 2d and Castling rapidly on the Queen's side.--Gunsberg.]
[Footnote B: ... Black's difficulty is how to dispose of the Kt. Now Kt's 3d in this instance, although perhaps preferable, is not a good place either, subject as it must be to an early attack from the K. R. P.--Hoffer.]
[Footnote C: If 11. B. takes Kt., Kt. to B's 5th; and the Kt. cannot be captured on account of B. to Kt's 4th winning the Queen.--_Leeds Mercury_.]
[Footnote D: ... There seems little use in this move. Either he can Castle now; if not, then it is proof positive that his defence is bad.--Gunsberg.]
[Footnote E: This premature advance is admirably taken advantage of by Steinitz.--_Leeds Mercury_.]
[Footnote F: ... Although this looks like a defensive move, (to make room for the Kt.) it is a subtle design which was entirely overlooked by Lasker.--Hoffer.]
[Footnote G: But here is a great mistake, which ought to lose the game. 16. P. takes Q. B. would have averted the loss of a Pawn, but at the expense of position and attack; he was outplayed by Steinitz up to this point.]
[Footnote H: From this move to the end Lasker exhibits most marvellous power of resource. With 20. Q. R. to B's sq. he commenced one of the most ingenious attacks.]
[Footnote I: One of the moves which will make this game memorable. The object is, if P. takes P. to open up the Rook's file by P. to R's 5th. Allowance must of course be made for the fact that, being two Pawns behind, White has nothing to lose and everything to gain by desperate tactics.--Gunsberg.]
[Footnote J: Exhibiting consummate coolness in a "do or die" predicament.--Pollock.]
[Footnote K: 33. B. to B's 5th is evidence with what perfect lucidity Lasker detects the weak spots, and how immediately he takes advantage of his opponent's slightest omission or commission.--Hoffer.]
[Footnote L: ... Imprudent. The King should make for safety in the corner, _via_ B's 2d.--Mason.]
[Footnote M: Threatening R. to B's 8th.--Gunsberg.]
[Footnote N: ... 41. Q. to Q's 2d is a final blunder. 41. R to Q's 2d should have been played, or R. to K's 3d. The game is now over. It will be readily admitted that it is a well-earned victory which none will grudge the plucky young player.--Hoffer.
... We really cannot see a satisfactory move, for if R. to K's 3d, then follows Q. to B's 2d (ch.), and R. to B's 8th. Or if Q. to Q's sq. then likewise Q. to B's 2d (ch.) should gain some advantage, as, on King playing to Kt's 4th, White could continue with P. to R's 4th (ch.) and Q. to Q. B's 5th, &c.--Gunsberg.]
THE QUEEN'S PAWN GAME, OR SCOTCH GAMBIT.
GAME THE FIRST.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. Kt. takes P.
It is from your third move the opening derives its name of "The Queen's Pawn Game."
4. Kt. takes Kt. 4. P. takes Kt.
5. Q. takes P. 5. Kt. to K's 2d.
6. K. B. to Q. B's 4th. 6. Kt. to Q. B's 3d.
7. Q. to her 5th. 7. Q. to K. B's 3d. (best)
8. Castles. 8. B. to K's 2d.
You have a better opened game, but the superiority is
not important.
VARIATION I.
_Beginning at White's 4th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. Kt. takes P.
4. Kt. takes P. 4. Kt. to K's 3d.
5. K. B. to Q. B's 4th. 5. K. Kt. to B's 3d.
6. Castles. 6. P. to Q's 3d.
7. Kt. to K. Kt's 4th. 7. B. to K's 2d.
Your game is less confined than his, but you have very
little advantage.
GAME THE SECOND.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d
3. P. to Q's 4th. 3. P. takes P.
4. K. B. to Q. B's 4th. 4. K. B. to Q. B's 4th.
5. P. to Q. B's 3d. 5. P. to Q's 6th.
6. P. to Q. Kt's 4th. 6. B. to Q. Kt's 3d.
7. P. to Q. Kt's 5th. 7. Q. to K's 2d.
8. Castles. 8. Kt. to K's 4th.
9. Kt. takes Kt. 9. Q. takes Kt.
10. Q. to her Kt's 3d. 10. Q. to K. B's 3d, K's 2d.
11. P. to K's 5th.
You have a fine game.
VARIATION I.
_Beginning at White's 5th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. K's B. to Q. B's 4th. 4. K. B. to Q. B's 4th
5. K. Kt. to his 5th. 5. K. Kt. to R's 3d. (best)
6. Kt. takes K. B's P. 6. Kt. takes Kt.
7. B. takes Kt. (ch.) 7. K. takes B.
8. Q. to K. R's 5th. (ch.) 8. P. to K. Kt's 3d.
9. Q. takes B. 9. P. to Q's 3d.
10. Q. to her Kt's 5th. 10. P. to Q. R's 3d.
11. Q. to her 3d. 11. K. to Kt's 2d.
12. Castles. 12. Q. B. to K's 3d.
13. P. to Q. B's 3d. 13. Q. to K. B's 3d.
14. B. to Q's 2d.
You appear to me to have the better game.
VARIATION II.
_Beginning at White's 5th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. K. B. to Q. B's 4th. 4. K. B. to Q. B's 4th.
5. Castles. 5. P. to Q's 3d.
6. P. to Q. B's 3d. 6. P. takes P.
7. Q. Kt. takes P. 7. K. Kt. to K's 2d.
8. K. Kt. to his 5th. 8. Kt. to K's 4th.
And he has at least as good a game as you have. This variation serves to prove that your castling on the 5th move is less advisable than the move of 5. P. to Q. B's 3d.
VARIATION III.,
_Beginning at Black's 4th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. K. B. to Q. B's 4th. 4. P. to Q's 3d.
Black now relinquishes the defence of the P. he has gained, but he also in some degree neutralizes your attack.
5. P. to Q. B's 3d. 5. P. takes P.
6. Q. Kt. takes P.
You have certainly the advantage in position.
VARIATION IV.,
_Beginning also at Black's 4th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. K. B. to Q. B's 4th. 4. Q. to K. B's 3d.
5. Castles. 5. P. to Q's 3d.
6. P. to Q. B's 3d. 6. P. to Q's 6th.
7. Q. takes P. 7. Q. to K. Kt's 3d.
8. Q. B. to K. B's 4th. 8. B. to K's 2d.
9. Q. Kt. to Q. R's 3d. 9. P. to Q. R's 3d.
10. Q. Kt. to Q. B's 2d. 10. K. Kt. to R's 3d.
Your game is better opened, but there is no very striking
disparity in the positions.
GAME THE THIRD.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. K. B. to Q. B's 4th. 4. B. to Q. Kt's 5th. (ch.)
5. P. to Q. B's 3d. 5. P. takes P.
6. Castles. 6. P. to Q. B's 7th.
7. Q. takes P. 7. P. to Q's 3d.
8. P. to Q. R's 3d. 8. B. to Q. B's 4th.
9. P. to Q. Kt's 4th. 9. B. to Q. Kt's 3d.
10. Q. B. to Kt's 2d. 10. K. Kt. to B's 3d.
The game is about even.
GAME THE FOURTH.
MR. COCHRANE'S ATTACK.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. K. B. to Q. B's 4th. 4. K. B. checks.
5. P. to Q. B's 3d. 5. P. takes P.
6. P. takes P. 6. B. to Q. R's 4th.
7. P. to K's 5th. 7. P. to Q's 4th. (best)
P. to K's 5th is the move adopted by Mr. Cochrane.
8. Q. takes P. 8. Q. takes Q.
9. B. takes Q. 9. K. Kt. to K's 2d.
10. K. B. takes Q. Kt. (ch.) 10. Kt. takes B.
11. Q. B. to K. B's 4th. 11. Castles.
12. Castles. 12. K. R. to K's sq.
13. P. to K. R's 3d.
The game is equal.
VARIATION.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. K. B. to Q. B's 4th. 4. K. B. checks.
5. P. to Q. B's 3d. 5. P. takes P.
6. P. takes P. 6. B. to Q. R's 4th.
7. Castles. 7. P. to Q's 3d.
8. P. to K's 5th. 8. Q's B. to K's 3d.
9. B. takes B. 9. P. takes B.
10. Q. to her Kt's 3d. 10. Q. to B's sq.
11. P. takes Q's P. 11. P. takes P.
12. K's Kt. to his 5th.
Followed by R. to K's sq., and you appear to me to have
a better game than Black.
GAME THE FIFTH.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. K. B. to Q. B's 4th. 4. K. B. checks.
5. P. to Q. B's 3d. 5. P. takes P.
6. Castles. 6. P. takes Q. Kt. P.
7. Q. B. takes P. 7. K. B. to his sq.
8. Q. Kt. to B's 3d. 8. K. Kt. to R's 3d.
9. P. to K's 5th. 9. K. B. to K's 2d.
10. Q. Kt. to K's 4th. 10. Castles.
11. Q. to her 2d. 11. P. to Q's 3d.
12. Kt. to K. B's 6th. (ch.)
You have an excellent attack.
VARIATION,
_Beginning at Black's 7th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. K. B. to Q. B's 4th. 4. K. B. checks.
5. P. to Q. B's 3d. 5. P. takes P.
6. Castles. 6. P. takes Q. Kt. P.
7. Q. B. takes P. 7. K. to B's sq.
8. P. to K's 5th. 8. Q. to K's 2d.
9. P. to Q. R's 3d. 9. B. to Q. B's 4th.
10. Q. Kt. to B's 3d. 10. P. to Q's 3d.
11. Q. Kt. to Q's 5th. 11. Q. to her 2d.
12. R. to K's sq. 12. P. takes K. P.
13. Q. B. takes P. 13. Kt. takes B.
14. Kt. takes Kt. 14. Q. to her sq.
15. Kt. takes K. B. P.
And you must win.
GAME THE SIXTH.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. Kt. takes P. 4. Q. to K. R's 5th.
5. K. Kt. to Q. Kt's 5th. 5. K. B. to Q. B's 4th.
6. Q. to K. B's 3d. 6. Q. Kt. to Q's 5th.
7. Kt. takes Q. B. P. (ch.) 7. K. to Q's sq. (best)
8. Q. to K. B's 4th. 8. Kt. takes Q. B. P. (ch.)
9. K. to Q's sq. 9. Q. takes Q.
10. B. takes Q. 10. Kt. takes Q. R.
11. Kt. takes Q. R.
I believe the best answering moves have been made by Black, and now, upon surveying the aspect of the board, there can be no question, I apprehend, that your game is much superior. The Kt. which has captured your Rook, he can never extricate, while, to secure yours in the same position, he must lose many moves, and thus afford you ample time for the development of your remaining forces.
VARIATION,
_Beginning at Black's 5th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q's Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. Kt. takes P. 4. Q. to K. R's 5th.
5. Kt. to Q. Kt's 5th. 5. Q. takes K's P. (ch.)
6. B. to K's 2d. 6. K. to Q's sq.
7. Castles. 7. P. to Q. R's 3d.
8. Q. Kt. to B's 3d. 8. Q. to K's sq.
9. K. Kt. to Q's 4th.
And again, I believe, with the strangely changed positions of his King and Queen, and the facility afforded you for bringing the Pieces into immediate action, that the game is very much in your favor.
GAME THE SEVENTH.
_Varying from the preceding at Black's 4th move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. Kt. takes P. 4. K. B. to Q. B's 4th.
5. Kt. takes Q. Kt. 5. Q. to K. B's 3d.
6. Q. to K. B's 3d. 6. Q. takes Q.
7. P. takes Q. 7. Q. Kt. P. takes Kt.
8. Q. B. to K. B's 4th. 8. P. to Q's 3d.
9. K. B. to Q. B's 4th. 9. Q. B. to K's 3d.
10. Q. Kt. to Q's 2d.
And the game is in every respect equal.
GAMES
ILLUSTRATIVE OF THE QUEEN'S PAWN GAME OR SCOTCH GAMBIT.
GAME I.--Played by Telegraph, in the Match between
Philadelphia and New York, in 1858.
{PGN 27}
WHITE. (Phila.) BLACK. (N.Y.)
1. P. to K's 4th. 1. P. to K's 4th.
2. Kt. to K. B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. B. to Q. B's 4th. 4. B. to Q. B's 4th.
5. P. to Q. B's 3d. 5. Kt. to K. B's 3d.[A]
6. P. to K's 5th. 6. P. to Q's 4th.
7. B. to Q. Kt's 5th. 7. K. Kt. to K's 5th.
8. P. takes P. 8. B. to Q. Kt's 3d.
9. Q. Kt. to Q's 2d.[B] 9. Castles.
10. B. takes Kt. 10. P. takes B.
11. Q. to Q. B's 2d.[C] 11. Kt. takes Kt.
12. B. takes Kt. 12. B. to K. Kt's 5th.[D]
13. Kt. to K. Kt's 5th.[E] 13. P. to K. Kt's 3d.
14. Q. to Q. B's 3d. 14. P. to K. B's 3d.[F]
15. P. to K. R's 3d. 15. B. to K. B's 4th.[G]
16. Kt. to K. B's 3d. 16. B. to K's 5th.[H]
17. B. to K. B's 4th.[I] 17. P. takes P.
18. B. takes P. 18. Q. to K's 2d.[J]
19. Castles. Q. side.[K] 19. P. to Q. B's 4th.
20. K. R. to K's sq.[L] 20. P. takes P.[M]
21. B. takes P. 21. P. to Q. B's 4th.
22. B. to K's 5th. 22. Q. R. to K's sq.[N]
23. B. to K. Kt's 3d. 23. Q. to Q. Kt's 2d.[O]
24. Kt. to K's 5th.[P] 24. P. to Q's 5th.
25. Q. to Q. B's 4th. 25. B. to Q's 4th.
26. Q. to Q. R's 4th.[Q] 26. R. to K's 3d.[R]
27. Kt. to K. Kt's 4th. 27. P. to K. R's 4th.
28. R. takes R. 28. B. takes R.
29. Q. to Q. B's 2d. 29. K. to R's 2d.
30. R. to K's sq.[S] 30. B. to K. B's 4th.[T]
31. Q. to Q's 2d.[U] 31. P. takes Kt.
32. P. takes P. 32. Q. to Q's 4th.[V]
33. R. to K. R's sq. (ch.)[W] 33. K. to K. Kt's sq.
34. P. takes B. 34. Q. takes K. B. P.
35. Q. to K. R's 6th. 35. P. to K. Kt's 4th.
36. B. to Q's 6th.[X] 36. R. to K. B's 3d.
37. Q. to K. R's 5th.[Y] 37. Q. to K. Kt's 3d.[Z]
38. Q. to K. R's 8th. (ch.) 38. K. to B's 2d.
39. R. to K's sq.[AA] And Black resigns.
[Footnote A: The best move.]
[Footnote B: Preparatory to the move of Q. to Q. B's 2d.]
[Footnote C: Threatening to win Q. B. P. or take Kt. with Kt., winning Q. P.]
[Footnote D: If Black had played B. to Q. R's 3d, to prevent White Castling on King's side, White would have won a piece by P. to Q. R's 4th.]
[Footnote E: A premature move.]
[Footnote F: The best move.]
[Footnote G: Better than taking Kt., as White would then have opened the Rook's file.]
[Footnote H: Better than P. takes P.]
[Footnote I: The best move.]
[Footnote J: Intending to advance Q. B. P. A strong move.]
[Footnote K: An impudent move, in the face of such an attack.]
[Footnote L: A strong move.]
[Footnote M: P. to K. B's 5th perhaps stronger.]
[Footnote N: Weak. We cannot see its object. Why not Q. R. to Q's sq?]
[Footnote O: The best move.]
[Footnote P: Preparatory to Kt. to Kt's 4th, and then B. to K's 5th.]
[Footnote Q: Preventing Black's contemplated move with the Q.]
[Footnote R: With a view of withdrawing the B. and playing the R. to R's 3d.]
[Footnote S: The first move of a combination, which gave the victory to Philadelphia.]
[Footnote T: Insures the winning of the Kt.]
[Footnote U: A powerful move, as it compels Black to take the Kt., and thereby opens White's R's file.]
[Footnote V: If B. takes P., White would have played Q. to K. Kt's 5th, threatening to check K. and Q. with R., or win the R.]
[Footnote W: An all important check before taking B., as it prevented an interposition of R. to R's 4th.]
[Footnote X: A very attacking move. Much better than B. to K's 5th.]
[Footnote Y: A better move than checking, as it prevented Black's K. escaping to B's 2d, and then to K's 3d. White also threatened P. to K. Kt's 4th.]
[Footnote Z: Black would have lost the R. had they taken the B. by a check at K's 8th, and afterwards at his 7th.]
[Footnote AA: The _coup de grace_.]
GAME II.--Played by Correspondence between
New York and Philadelphia, in 1857.
{PGN 28}
WHITE. (Phila.) BLACK. (N.Y.)
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. Q. Kt. takes P.
4. Kt. takes Kt. 4. P. takes Kt.
5. K. B. to Q. B's 4th. 5. Q. to K. B's 3d.
6. Castles. 6. B. to Q. B's 4th.
7. P. to K's 5th. 7. Q. to K. B's 4th.
8. P. to Q. B's 3d. 8. P. takes P.
9. Kt. takes P. 9. Kt. to K's 2d.
10. K. B. to Q's 3d. 10. Q. to K's 3d.
11. Kt. to K's 4th. 11. B. to Q's 5th.
12. Kt. to Kt's 5th. 12. Q. to Q. Kt's 3d.
13. Q. to K. R's 5th. 13. P. to K. Kt's 3d.
14. Q. to K. R's 6th. 14. B. takes K. P.
15. K. R. to K's sq. 15. Q. to K. B's 3d.
16. Kt. to K. B's 3d. 16. P. to Q's 3d.
17. B. to K. Kt's 5th. 17. Q. to K's 3d.
18. Kt. takes B. 18. P. takes Kt.
19. Q. R. to Q. B's sq. 19. K. R. to K. B's sq.
20. B. to Q. B's 4th. 20. Q. to K. B's 4th.
21. B. takes Kt. 21. K. takes B.
22. P. to K. B's 4th. 22. P. to K's 5th.
23. B. to Q's 3d. 23. B. to K's 3d.
24. B. takes P. 24. Q. to Q. R's 4th.
25. Q. to K. R's 4th. (ch.) 25. K. to Q's 2d.
26. K. R. to Q's sq. (ch.) 26. K. to K's sq.
27. K. to K. R's sq. 27. P. to Q. B's 3d.
28. R. takes Q. B. P. 28. Q. R. to Q's sq.
29. Q. R. to Q. B's sq. 29. R. takes R.
30. R. takes R. 30. P. to K. R's 4th.
31. Q. to K. B's 6th. 31. B. to Q. B's sq.
32. B. takes Q. Kt. P.
And New York resigns, as they must lose their Q.,
or be mated in a few moves.
GAME III.--Between Hon. A. B. Meek, of Mobile, and Mr. Marache.
{PGN 29}
WHITE. (Mr. M.) BLACK. (Mr. Meek.)
1. P. to K's 4th. 1. P. to K's 4th.
2. Kt. to K. B's 3d. 2. Kt. to Q. B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. B. to Q. B's 4th. 4. B. to Q. B's 4th.
5. P. to Q. B's 3d. 5. P. to Q's 6th.
6. P. to Q. Kt's 4th. 6. B. to Q. Kt's 3d.
7. P. to Q. R's 4th. 7. P. to Q. R's 4th.
8. P. to Q. Kt's 5th. 8. Q. Kt. to K's 2d.
9. Q. to Q. Kt's 3d. 9. P. to Q's 4th.
10. P. takes P. 10. Q. to Q's 3d.
11. B. to Q. R's 3d. 11. Q. to K. B's 3d.
12. Q. Kt. to Q's 2d. 12. K. Kt. to K. R's 3d.
13. Q. Kt. to K's 4th. 13. P. checks.
14. K. Kt. takes P. 14. Q. to K's 4th.
15. P. to Q's 6th. 15. P. takes P.
16. B. takes P. 16. Q. to K. B's 4th.
17. B. takes Kt. 17. K. takes B.
18. Q. to Q. R's 3d. (ch.) 18. K. to Q's sq.
19. Q. to Q's 6th. (ch.)
Black resigns.
GAME IV.--Between Messrs. Cochrane and Deschapelles.
{PGN 30}
WHITE. (Mr. C.) BLACK. (M. D.)
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. K. B. to Q. B's 4th. 4. K. B. to Q. B's 4th.
5. K. Kt. to Kt's 5th. 5. Q. Kt. to K's 4th.[A]
6. K. B. takes B. P. (ch.) 6. Q. Kt. takes B.
7. Kt. takes Kt. 7. B. to Q. Kt's 5th. (ch.)
8. P. to Q. B's 3d. 8. P. takes P.
9. P. takes P. 9. K. B. takes P. (ch.)
10. Q. Kt. takes B. 10. K. takes Kt.
11. Q. to her 5th. (ch.) 11. K. to B's sq.
12. Q. B. to R's 3d. (ch.) 12. P. to Q's 3d.
13. P. to K's 5th. 13. Q. to K. Kt's 4th.
14. P. takes P. 14. Q. takes Q.
15. P. takes P. (dis. ch.) 15. K. to B's 2d.
16. Kt. takes Q. 16. Q. B. to Q's 2d.
17. Castles on K's side. 17. Q. R. to Q. B's sq.
18. B. to Q's 6th. 18. K. to his 3d.
19. Q. B. to K. Kt's 3d. 19. Q. B. to his 3d.
20. Q. R. to Q's sq. 20. B. takes Kt.
21. K. R. to K's sq. (ch.) 21. K. to B's 3d.
22. Q. R. takes B. 22. K. Kt. to R's 3d.
23. Q. R. to his 5th. 23. Kt. to K. B's 4th.
24. Q. R. to Q. B's 5th. 24. Kt. takes B.
25. K. R. P. takes Kt. 25. K. to B's 2d.
26. K. R. to Q's sq. 26. K. R. to K's sq.
27. K. R. to Q's 3d. 27. K. R. to K's 2d.
28. Q. R. to K. B's 5th. (ch.) 28. K. to his square.[B]
29. Q. R. to Q's 8th. (ch.) 29. R. takes R.
30. R. to K. B's 8th. (ch.) 30. K. takes R.
31. P. takes R., becoming a Q. (ch.)
And White wins.
[Footnote A: This is not the correct move, he should have played K. Kt. to R's 3d.]
[Footnote B: K. to his 3d would have saved the game.]
THE QUEEN'S BISHOP'S PAWN GAME IN THE
KING'S KNIGHT'S OPENING
GAME THE FIRST.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q. B's 3d. 3. P. to K. B's 4th.
4. P. to Q's 4th. 4. P. takes K. P.
5. Kt. takes K. P. 5. K. Kt. to B's 3d.
6. K. B. to Q. Kt's 5th. 6. P. to Q. R's 3d.
7. B. takes Q. Kt. 7. Q. Kt. P. takes B.
8. Q. B. to K. Kt's 5th. 8. Q. B. to Kt's sq.
9. P. to Q. Kt's 4th. 9. Q. B. to Kt's 2d.
10. Castles. 10. P. to Q's 4th.
11. P. to K. B's 3d. 11. B. to K's 2d.
12. P. takes K. P. 12. Castles. (best)
13. Q. Kt. to Q's 2d.
And you have a clear Pawn more and a much better game
than he has.
VARIATION I.
_Beginning at Black's 3d move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q. B's 3d. 3. P. to Q's 4th.
4. K. B. to Q. Kt's 5th. 4. P. takes K. P.
5. Kt. takes K. P. 5. Q. to K. Kt's 4th
6. Q. to her R's 4th. 6. Q. takes Kt.
7. B. takes Kt. (ch.) 7. K. to Q's sq.
8. Q. takes K. P.
Gaining a Pawn and a superior position.
GAME THE SECOND.
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q. B's 3d. 3. K. Kt. to B's 3d.
4. P. to Q's 4th. 4. K. Kt takes K. P.
5. P. takes K. P. 5. P. to Q's 4th.
6. K. B. to Q. Kt's 5th. 6. K. B. to Q. B's 4th.
7. K. Kt. to Q's 4th. 7. B. takes Kt.
8. P. takes B. 8. Castles.
VARIATION I.
_Beginning at Black's 3d move._
WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q. B's 3d. 3. K. B. to B's 4th.
4. P. to Q. Kt's 4th. 4. B. to Q. Kt's 3d.
5. P. to Q. Kt's 5th. 5. Q. Kt. to R's 4th.
6. Kt. takes K. P. 6. Q. to K's 2d.
7. P. to Q's 4th. 7. P. to Q's 3d.
8. B. to. Q. R's 3d. 8. P. to K. B's 3d.
9. Kt. to K. B's 3d. 9. Q. takes K. P. (ch.)
10. B. to K's 2d. 10. K. Kt. to R's 3d.
11. Castles. 11. Castles.
12. K. B. to Q's 3d.
And you have an undoubted advantage of situation.
GAMES
ILLUSTRATIVE OF THE QUEEN'S BISHOP'S PAWN GAME
IN THE KING'S KNIGHT'S OPENING.
GAME I.--Between Messrs. Harrwitz and Staunton.
{PGN 31}
WHITE. (Mr. S.) BLACK. (Mr. H.)
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q. B's 3d. 3. P. to K. B's 4th.
4. P. to Q's 4th. 4. K. B. P. takes P.
5. Kt. takes P. 5. K. Kt. to B's 3d.
6. K. B. to Q. Kt's 5th. 6. P. to Q. R's 3d.
7. B. takes Kt. 7. Q. Kt. P. takes B.
8. Q. B. to K. Kt's 5th. 8. Q. R. to Q. Kt's sq.
9. P. to Q. Kt's 4th. 9. Q. B. to Kt's 2d.
10. Q. to Q. R's 4th. 10. P. to Q's 4th.
11. Castles.[A] 11. P. to K. R's 3d.
12. Q. B. to K. R's 4th. 12. Q. to her 3d.
13. B. to K. Kt's 3d. 13. K. R. to K. Kt's sq.
14. Q. Kt. to Q's 2d. 14. Q. R. to Q. B's sq.
15. Q. Kt. to his 3d. 15. Kt. to Q's 2d.
16. Q. Kt. to R's 5th. 16. Kt. to Kt's 3d.
17. Q. to B's 2d. 17. Q. B. to Q. R's sq.
18. P. to K. B's 3d. 18. P. takes P.
19. R. takes P. 19. Q. to K's 3d.
20. Q. R. to K's sq. 20. K. B. to K's 2d.
21. K. Kt. takes Q. B. P. 21. Q. takes R. (ch.)
22. B. takes Q. 22. B. takes Kt.
23. Q. to K. Kt's 6th. (ch.) 23. K. to Q's sq.
24. Kt. takes B. (ch.)
And wins.
[Footnote A: The following moves will show the probable result of taking the P. with Kt.:--
11. Kt. takes Q. B. P. 11. Q. to her 2d.
12. P. to Q. Kt's 5th. 12. R. to Q. R's sq.
(His best move; if P. takes P., then White plays Q. to her R's 7th.)
13. Q. to her sq. 13. P. takes P., or B. takes Kt.
And White has little if any advantage.]
GAME II.--Between Mr. Horwitz and Captain Evans
{PGN 32}
WHITE. (Capt. E.) BLACK. (Mr. H.)
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q. B's 3d. 3. P. to K. B's 4th.
4. P. to Q's 4th. 4. P. takes Q. P.
5. P. to K's 5th. 5. P. takes Q. B. P.
6. Q. Kt. takes P. 6. K. B. to Q. Kt's 5th.
7. Q. B. to K. Kt's 5th. 7. K. Kt. to K's 2d.
8. K. B. to Q. B's 4th. 8. P. to Q's 4th.
9. P. takes P. in passing. 9. Q. takes P.
10. Q. to K's 2d. 10. Q. Kt. to Q's 5th.
11. Kt. takes Kt. 11. Q. takes Kt.
12. Castles. 12. Q. B. to Q's 2d.
13. Q. Kt. to Q's 5th. 13. Castles on Q's side.
14. Q. B. takes Kt. 14. B. takes B.
15. Kt. takes B. (ch.) 15. K. to Kt's sq.
16. K. R. to Q's sq. 16. Q. to K. R's 5th.
17. B. to Q. Kt's 3d. 17. Q. to K. R's 3d.
18. R. to Q's 2d. 18. P. to K. B's 5th.
19. Q. R. to Q's sq. 19. P. to K. B's 6th.
20. Q. takes P. 20. P. to Q. R's 3d.
21. R. takes B. 21. R. takes R.
22. R. takes R. 22. Q. to her B's 8th. (ch.)
23. Q. to her sq. 23. Q. takes Kt. P.
24. R. to Q's 8th. (ch.) 24. R. takes R.
25. Q. takes R. (ch.) 25. K. to R's 2d.
26. Kt. to Q. B's 6th. (ch.)
And White mates in four moves.
GAME III.--Between Captain Evans and Mr. Henderson
{PGN 33}
WHITE. (Capt. E.) BLACK. (Mr. H.)
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. P. to Q. B's 3d. 3. P. to Q's 4th.
4. K. B. to Q. Kt's 5th. 4. Q. B. to K. Kt's 5th.
5. Q. to her R's 4th. 5. Q. to her 3d.
6. Kt. takes K. P. 6. Q. takes Kt.
7. B. takes Q. Kt. (ch.) 7. P. takes B.
8. Q. takes P. (ch.) 8. K. to his 2d.
9. P. to K. B's 3d. 9. R. to Q's sq.
10. P. to Q's 4th. 10. Q. to R's 3d.
11. Q. takes Q. B. P. (ch.) 11. R. to Q's 2d.
12. Q. to Q. B's 5th. (ch.) 12. K. to his sq.
13. Q. to Q. B's 8th. (ch.) 13. B. to Q's sq.
14. Q. takes Q. (ch.) 14. B. takes Q.
15. P. to K's 5th. 15. P. to K. B's 4th.
16. Kt. to Q's 2d. 16. Kt. to K. R's 3d.
17. Kt. to Q. Kt's 3d. 17. Kt. to K. B's 2d.
18. P. to K. B's 4th. 18. B. to K's 2d.
19. P. to K. R's 4th. 19. Kt. to K. R's 3d.
20. K. to his 2d. 20. B. to Q's 2d.
21. K. to his B's 3d. 21. B. to Q. Kt's 4th.
22. P. to K. Kt's 3d. 22. B. to Q's 6th.
23. Kt. to Q's 2d. 23. Kt. to K. Kt's 5th.
24. K. R. to K's sq. 24. P. to K. R's 3d.
25. P. to Q. Kt's 3d. 25. R. to Q. B's sq.
26. B. to Q. Kt's 2d. 26. P. to K. Kt's 4th.
27. P. to K. R's 5th. 27. P. takes B. P.
28. P. takes P. 28. R. to K. Kt's sq.
29. R. to K. R's sq. 29. K. to B's 2d.
30. R. to K. R's 3d. 30. K. to his 3d.
31. R. to Q. B's sq. 31. R. to K. Kt's 2d.
32. P. to Q. B's 4th. 32. P. takes P.
33. Kt. takes P. 33. B. to K's 5th. (ch.)
34. K. to his 2d. 34. B. to K. Kt's 7th.
35. R. to K. Kt's 3d. 35. B. to K's 5th.
36. P. to Q. R's 3d. 36. Q. R. to K. Kt's sq.
37. Q. R. to K. Kt's sq. 37. B. to K. R's 5th.
38. R. to K. R's 3d. 38. B. to K. B's 7th.
39. R. to Q. B's sq. 39. Q. B. to K. Kt's 7th.
40. R. to Q's 3d. 40. B. to K. R's 5th.
41. Kt. to Q's 6th. 41. Kt. to K. B's 7th.
42. K. R. to Q. B's 3d. 42. Kt. to K's 5th.
43. P. to Q's 5th. (ch.) 43. K. takes P.
44. R. to Q's 3d. (ch.) 44. K. to K's 3d.
45. Kt. takes Kt. 45. P. takes Kt.
46. R. to Q's 6th. (ch.) 46. K. to B's 4th.
47. P. to K's 6th. 47. B. to K. B's 6th. (ch.)
48. K. to his 3d. 48. R. to K. Kt's 7th.
49. R. to Q. B's 5th. (ch.) 49. K. to K. Kt's 5th.
50. R. to Q's 2d. 50. R. takes R.
51. K. takes R. 51. K. takes K. B. P.
52. B. to K's 5th. (ch.) 52. K. to K. Kt's 5th.
53. K. to his 3d. 53. B. to K. Kt's 4th. (ch.)
54. K. to Q's 4th. 54. P. to K's 6th.
55. R. to Q. B's sq. 55. R. to Q's sq. (ch.)
56. K. to Q. B's 3d. 56. R. to Q. B's sq. (ch.)
And Black wins.
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The blue book of chessChapter II: The King's Knight's Opening (3)
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