Skip to content

Chapter I: Front Matter

Text size

Note: Project Gutenberg also has an HTML version of this
file which includes the original illustrations.
See 21832-h.htm or 21832-h.zip:
(https://www.gutenberg.org/dirs/2/1/8/1/21832/21832-h/21832-h.htm)
or
(https://www.gutenberg.org/dirs/2/1/8/1/21832/21832-h.zip)

THE WONDER ISLAND BOYS

by

ROGER T. FINLAY

Thrilling adventures by sea and land of two boys and an aged Professor who are cast away on an island with absolutely nothing but their clothing. By gradual and natural stages they succeed in constructing all forms of devices used in the mechanical arts and learn the scientific theories involved in every walk of life. These subjects are all treated in an incidental and natural way in the progress of events, from the most fundamental standpoint without technicalities, and include every department of knowledge. Numerous illustrations accompany the text.

Two thousand things every boy ought to know. Every page
a romance. Every line a fact.

* * * * *

_Six titles--60 cents per volume_

* * * * *

THE WONDER ISLAND BOYS
The Castaways

THE WONDER ISLAND BOYS
Exploring the Island

THE WONDER ISLAND BOYS
The Mysteries of the Caverns

THE WONDER ISLAND BOYS
The Tribesmen

THE WONDER ISLAND BOYS
The Capture and Pursuit

THE WONDER ISLAND BOYS
The Conquest of the Savages

PUBLISHED BY
THE NEW YORK BOOK COMPANY
147 FOURTH AVENUE NEW YORK

THE WONDER ISLAND BOYS

* * * * *

THE CONQUEST OF THE SAVAGES

THE WONDER ISLAND BOYS

THE CONQUEST OF THE SAVAGES

by

ROGER T. FINLAY

Illustrated

The New York Book Company New York Copyright, 1914, by The New York Book Company

CONTENTS

I. THE COMPACT BETWEEN THE FOUR ALLIED TRIBES, Page 11

The camp startled by Sutoto. Confederation of the
Tuolos, Kurabus and Illyas. A council of all the
chiefs. The Professor's address. Advising unity of
all the tribes against the hostiles. The assent of
the chiefs. The views of Oma, Uraso and Muro. How
the allied tribes met. Review of the work of the
Professor and the boys. Determine to send a force to
the Cataract. Conclude to remove all tools to the
southwest. The warriors selected. Adopting a settled
plan. Mustering the warriors. Sending for Chief
Suros of the Berees. The muster roll. John in
command of the forces to the Cataract. Blakely in
command of the home forces. The march to protect the
Brabos. A compact between the allied tribes. John
and his party on the march. Sadness at giving up
Cataract. At the Cataract. The flag as a charm.
Uraso's interpretation of the flag.

II. BUSY TIMES AT THE CATARACT. THE ALARMING NEWS
Page 24

The tribute to the flag. A national talisman.
Entertaining the warriors. Starting the water wheel
in motion. The sawmill at work. Making spears.
Gathering and threshing barley. The roast ox and the
feast. Making bread. The surprising novelties for
the warriors. Determining to make guns before
dismantling. Building a new wagon. Uraso directing
the work of the men. The universal tattoo. Its
significance. Designating name and rank. Clothing.
Blakely drilling the army at the Brabo village. News
of the approach of the old chief Suros. The
Professor and party receiving him with honor. The
conversation with Suros. His hearty accord. Jim and
Will. Their observations. The value of unity.
Sutoto's report about the confederated tribes.
Information of their movement toward Cataract.
John's scouts at the Cataract capture two Kurabus.
Startling intelligence. Interviewing the captives.
Completing the new wagon. Sending out scouts toward
the Kurabus.

III. INTERCEPTING THE MARCH OF THE CONFEDERATES. THE TREASURE Page 37

Blakely with a force to intercept the confederates.
Sutoto delegated to inform John. Reaching the
Cataract. Interesting scenes at the Cataract for
Sutoto. The scouts report the tribes to the west.
Blakely's force near the confederates. Watching
their movements. John's messenger to Blakely. Advice
that the tribes are waiting for reinforcements. The
tribes on the march east. Blakely's message to John.
Blakely intercepting the tribes. His message to the
enemy. Their surprise. To give their answer in two
suns. The message to the Professor. The Professor
decides to capture the Kurabus' village. On the
march. Capturing the Kurabus' reinforcements. The
villages in his possession. The Professor's message
to John and Blakely. A message from Blakely.
Hurrying the work at Cataract. Making guns and
spears. Taro. The treasure in the cave. Decide to
take it to their new home. Loading up the wagons.
Transferring the hoard in the caves. A messenger
informing John of the battle. Instructs Muro to go
to aid of Blakely.

IV. THE SURRENDER OF THE KURABUS Page 50

The load of treasure. A doleful sound. The "cry of
the lost soul." Activity at Cataract. Bringing in
the flag. The trip to Observation Hill. The warriors
participate. George and Harry lower the flag. An
impressive scene. The last sad night at the
Cataract. A runner from John to the Professor. The
confederates within eight miles of Cataract. A
movement to capture them. Messenger from the
Kurabus' village arrives too soon. The flight of the
confederated tribes. The Kurabus determine to defend
their village. John orders a forced march to assist
the Professor. The messenger from Muro advises the
Professor. He learns of the approach of the
Professor. The arrival of John. The confederates at
the Kurabus' village. Surprise of the latter at the
leniency of the Professor. Advancing on the Kurabus'
village. A messenger from, the Kurabus. Agree to
surrender. The flight of the Tuolos and Illyas. The
Kurabus join the allies. Submission. Tastoa's
message to the other tribes.

V. THE NEW TOWN SITE. THE WATER WHEEL AND SAWMILL
Page 62

Return to the Brabo village. The train from Cataract
in sight. The triumphal entrance into the village.
The festivities. Safety of the Brabos assured. The
Professor tells the chiefs his object in forming the
alliance. Suggests the building of a new town. To
belong to all the tribes. To take all the chiefs to
the new town. The boys want their herd of yaks.
Sutoto and party go for them. Blakely's fighting
force. The Banyan tree. Its peculiar growth. Sap in
trees. Capillary attraction. Hunting a town site.
Uraso selects a place. A water-fall. An ideal spot.
Reported arrival of the herd. Fencing off a field.
How the fence was built. The warriors at work.
Building a new water wheel. Erecting a sawmill. The
warriors at work bringing in logs. The sawmill at
work.

VI. BUILDING UP THE NEW TOWN Page 74

Disquieting rumors of the confederates. Shop and
laboratory put up. A safe place for the treasure.
Making looms. Searching for minerals. Putting up a
furnace and smelter. Making molds for copper coins.
The mint. Teaching the people how to use money.
First lessons in industry. The measure of value.
Coins of no value. Paying wages. Inculcating the
ideas of pay for labor. Teaching natives the
principles of purchase and sale. Making bargains.
Begin the erection of buildings. The Tuolos and
Illyas still bitter. Evidences of hostilities.
Decide to conquer the Tuolos. John at the head of an
expedition. The natives encouraged to bring in all
kinds of vegetables. Chica. Burning oil. Why
different plants grow differently on the same soil.
Ralph and Tom accompany John on the expedition.
Going to visit the tribe which captured them.

VII. THE EXPEDITION AGAINST THE TUOLOS Page 86

Crossing the West River. Approaching the Tuolos
village from the south. The advance scouts. First
signs of the Tuolos. The feasting at the village.
Ralph and Tom wander from the camp. They discover a
cave. Striking a match. The weird interior. Leave
the cave to notify John. Return to the cave. A
hurried exploration. The home of the Medicine men.
Their absence at the village. Meeting the Medicine
men at the entrance. Effecting a capture. The
Krishnos. A curious cross found by John in the cave.
Its history. The uproar in the village. John
confronting the Medicine men. They tell him the
Great Spirit will destroy him. John strikes a light
on the cross with, matches. The Medicine men in
terror. Orders one of them to go to the village and
tell the Chief to surrender. Surrounding the
village. Muro captures a rival set of Medicine men.
Another cave. Questioning the newly-arrived
captives. They are defiant.

VIII. THE SUBMISSION OF THE TUOLOS Page 100

Threatening the Medicine men. Beating them for
lying. Morning. Dissensions in the village. Learn
they are surrounded. The Chief comes forward.
Meeting John and Muro. John's plain talk to the
Chief. Demands his immediate surrender. The Chief
stunned. Says he will go and tell his people. The
Chief returns. Surrenders. The warriors march into
the village. Liberating the captured Brabos. Ralph
and Tom visit the large hut where they were
confined. Blakely showing the Chief the maneuvers of
the warriors. The Chief proposes to torture the
Medicine men. John interferes. Asks that they be
turned over to him. The Professor and the colony.
The insulting message from the Illyas. The messenger
to John. Building chairs and tables. Two-and
three-room cottages. Stimulating individual efforts.
The first thief and the treatment. John and party
visit the cave east of the village.

IX. PLANS FOR THE BENEFIT OF THE NATIVES Page 111

Entering the cave. What they found. The treasure as
John had described it. Removing it to the wagon. The
Chief, the Krishnos and a number of the warriors
taken to the new town. Approaching home. The Chief
Marmo. Meets the Professor. The welcoming functions.
Interest in the works. Watching the loom. Trying to
teach him new ideas. A lesson in justice. Told the
difference between right and wrong. Blakely the man
of business. The island as a source of wealth.
Blakely determines to stay on the island. Agree to
build a large vessel. Projecting a trip home.
Agricultural pursuits. The states. How lands were to
be disposed of. Value of land. Proposing an
expedition to the Illyas. Marmo sends a message to
the Illyas. Making new guns for the expedition.

X. THE PECULIAR SAVAGE BELIEFS AND CUSTOMS Page 124

The Krishnos. Chief Marmo learning. The Tuolo
workman asks permission to bring his family to the
new town. The boys find a name for the town. Unity.
The Hindoo christening. The expedition against the
Illyas. Three hundred warriors. Reflections of the
boys. Six tribes. Heading for the Saboro village.
Muro happy. A day and night of feasting. Muro's
family. The pocket mirrors. Lolo. An artisan. Events
at Unity. Two deaths. The peculiar rites. The
Spirits in the air. Rewards. Savage beliefs. The
honored dead. Lessons from the Great Spirit.

XI. EXPEDITION TO SUBDUE THE ILLYAS Page 137

The warriors' families. The plaintain leaf. The
native loom. Weaving. Primitive goods. A store set
up. Kitchen utensils. Bringing in ore and supplies.
Sanitary arrangements. Home comforts. Native combs.
Fish fins. An immense turtle. Tortoise shells. John
and the war party. Illyas reported in front.
Character of country. Savage beliefs. The moon in
their worship. Distance to the Illyas village. In
sight of the first Illyas. Borderlines. Double line
of guards. Illyas surprised. Capturing an Illyas
warrior. Sending him back with a peace message. A
strong position. The history of the Illyas.
Differences in the color of the various tribes.

XII. THE PERILOUS TRIP OF THE WAGON Page 149

At Unity. Suros and Oma announce they will not
return to their tribes. The return of the Tuolo
warrior and family. A cottage for him. Famished. How
the Professor explained his act of humanity to Chief
Marmo. The principles of justice. Marmo accompanies
the Professor through the town. An object lesson.
Ralph and Jim in charge of the factory. Sending out
hunters to gather in yaks. Laying out fields.
Wonderful vegetation. John and the Illyas. Planking
movement around the Illyas. The charge. The Illyas
in confusion. Their retreat. The forest a barrier.
Sighting the main village. Astonishment at its
character. An elevated plateau. A town by design.
Peculiarly formed hills or mounds. Fortified. The
mystery. Sending the wagons to the south. Avoiding
the forest. No word from the team. The teams reach
the river. Intercepted. Illyas in front. Blocked by
precipitous banks. Forming camp. Sending messengers
to John. Muro gets the message. Hastens to relieve
the force with the wagon. The savage attack. A
volley behind the Illyas.

XIII. THE REMARKABLE DISCOVERY AT BLAKELY'S MOUNTAIN
HOME Page 163

At Unity. The weekly outing. The great forest to the
west. The trip of the whites to Blakely's forest
home. Driftwood. Centrifugal and centripetal motion.
The forest animals. Orang-outan. The monkeys.
Reaching the hill. The scaling vine. Reaching the
recessed rocks. The two skeletons in the rocks. A
gun and trinkets. A sextant. A letter. No identity.
The message. Effort to decipher it. A mound for the
bones. Forwarding copy of message to John. John's
examination of the Illyas' village. The remarkable
character of the buildings. Muro returns with the
wagons. The Tuolos as fighters. Two captured. Trying
to open communications. Returns of the messengers.
Defiance. Permitting the messenger to return.

XIV. THE SURPRISE AND CAPTURE OF THE ILLYAS' STRONGHOLD
Page 175

Astonishment of the Illyas' messenger. The character
of the eastern side of the town. A movement in the
night. Surrounding the town. Muro and Uraso as
warriors. The architecture of the buildings. Not
built by the natives. Different kinds of
architecture. Their distinction. Disposing the
forces. The signal for attack. John, and his party
rush the breastworks. Enter the town. The surprise
and confusion of the Illyas. Harry observes the
Illyas' chief and attendants. Surrounds and capture
them. Muro makes a charge. The chief signals
surrender. Uraso surrounds the Illyas. Marched to
the great square. The conference between John and
the chief. The Doric building. The Illyas' chief.
His imperious air. Dignity of Uraso and Muro.

XV. THE RESCUE OF FIVE CAPTIVES Page 187

The chief's question. John's brief answer. The chief
trying to deceive John. Questions the chief about
the messages. The lying answers. The punishment
imposed on the warriors. Orders the same punishment
for the chief. Consternation. Uraso and Muro plead
for the chief. Whipping the most disgraceful
punishment for a chief. Demands the white captives.
Sama to show the way to their hiding place. The
wagon brought out. The boys, accompanied by Lolo,
and commanded by Stut. Reach the village. The
captives' hut. The rush for the door. The five
captives. Three _Investigator's_ boys. A pitiable
sight. Hungry. Harry's inscription on the litter. A
Saboro and a white man. Taking the Illyas' warriors
along. Feeding the rescued ones.

XVI. REMARKABLE GROWTH OF UNITY Page 199

Awaiting word from John. Telegraph line needed.
Wireless telegraphy. Sound and power. Vibrations. A
universal force. B Street in Unity. Visiting the
villagers in their homes. Incentives to beautify
their houses. Erecting larger dwellings for the
chiefs. The schoolhouse. A growing town. Marvels to
the chiefs. The mysterious things the white men do.
The thermometer. Teaching medicine. Cinchona.
Calisaya. Acids. The boys reach the Illyas' village
with the liberated prisoners. Making them
comfortable. The white man a former companion of
John. A health resort. The _Investigator's_ lifeboat
No. 3. Mystery about the note. The commotion
outside. Capturing the Illyas' reinforcements from
the south. Provisions. Cultivation of the soil.
George and Harry explore the buildings. Trying to
solve the puzzle. Arrangements of the streets.

XVII. THE MYSTERIOUS CAVE. RETURNING TO UNITY Page 211

Cornerstones. The treasure chart. Caves near the
town. A guess at the meaning of the buildings. The
Medicine men. Questioning the chief. He says John
will be destroyed if he enters the cave. John's test
of the truth of the chief's statement. The trip to
the cave. Proving that the Medicine men lied. The
chief enjoys his first ride. The cave entrance. John
goes in. He finds the Krishnos. Their conversation.
John appears before them. The consternation. Orders
them to leave the cave. Shows the chief that the
Medicine men have lied. Taking them to the village.
John and the boys explore the cave alone. No
treasure. An immense deposit of copper. Probable
explanation of the houses of the town. An immense
chamber. The start for Unity. Sighting the Saboro
village. Muro's family. Waiting to go to Unity. The
town out to meet the returning warriors. Angel at
the reception.

XVIII. BUILDING A SHIP TO TAKE THEM HOME. PEACE, Page 221

Oroto surprised at the appearance of Marmo. Anxious
to see the great White Chief. The Professor
welcomes the Illyas' chief. His great surprise.
Friendship. Has no further belief in the wise men.
Life and death. Why he was brought to Unity. Peace
among the tribes. Oroto and Marmo confer. A
jollification of the whites. What had been
accomplished in two years. Building a ship for home.
Sadness as well as joy. The engineering force of
Unity. How the different tribes lived together. Rich
soil. New houses. New people. A printing press. A
schoolhouse. Making paper. Many mysteries unsolved.
One thing lacking. The flag. Getting the flagpole.
The ceremony. Hoisting OLD GLORY.

LIST OF ILLUSTRATIONS

"The warriors, together with the chief and the two boys, Jim
and Will, rushed to meet them" Frontispiece

PAGE
"Meantime John consulted Muro and Uraso, and the three
picked out the most trustworthy scouts" 38

"The act was such a startling one that they threw themselves
on the ground in terror" 86

"The party plunged into the forest, taking the direction which
Tom and Ralph had gone on the former trip" 230

Position of Wagon and Attacking Force 18
George's Old Dutch Oven 26
The Tattooed Arm. Antelope 29
The Taro Plant and Bulb 45
The Banyan Tree 65
Showing Capillary Attraction 68
Sample of Island Fence 71
The One-cent Coin 76
The Five-cent Coin 77
Chica. The Gum Plant 84
Stone Cross Found in the Cave 92
Ancient Crosses 93
Ready for the Happy Hunting Grounds 131
Primitive Weaving-Frame 137
Comb from Fin of Fish 140
The Marmoset 166
Proboscis Monkey 167
The Mysterious Message 170
Orders of Architecture 179
The Peculiar Illya Village 212
Diagram of Cross-shaped Cave 219
Paper-making Machine 231
The Stars and Stripes 236

THE CONQUEST

Comments

Log in to leave a comment.

The Wonder Island Boys: Conquest of the SavagesChapter I: Front Matter

0%11 min left in chapter