Chapter VII: Introduction (6)
A NEW DEAL
37. There _must_ be a new deal--
_a_ If the cards are not dealt into four packets, one at a time and
in regular rotation, beginning at the dealer's left.
_b_ If, during a deal, or during the play, the pack is proven
incorrect or imperfect.
_c_ If any card is faced in the pack or is exposed during the deal
on, above or below the table.
_d_ If any player has dealt to him a greater number of cards than
thirteen, whether discovered before or during the play.
_e_ If the dealer deal two cards at once and then deal a third
before correcting the error.
_f_ If the dealer omit to have the pack cut and either adversary
calls attention to the fact prior to the completion of the deal and
before either adversary has looked at any of his cards.
_g_ If the last card does not come in its regular order to the
dealer.
38. Should three players have their right number of cards, the fourth, less, and not discover such deficiency until he has played, the deal stands; he, not being dummy, is answerable for any established revoke he may have made as if the missing card or cards had been in his hand. Any player may search the other pack for it or them.
39. If, during the play, a pack be proven incorrect, such proof renders the current deal void but does not affect any prior score. (See Law 37 b.) If during or at the conclusion of the play one player be found to hold more than the proper number of cards and another have an equal number less, the deal is void.
40. A player dealing out of turn or with the adversaries' cards may be corrected before the last card is dealt, otherwise the deal must stand, and the game proceed as if the deal had been correct, the player to his left dealing the next hand. A player who has looked at any of his cards may not correct such deal, nor may his partner.
41. A player can neither cut, shuffle nor deal for his partner without the permission of his adversaries.
DECLARING TRUMPS
42. The dealer, having examined his hand, must declare to win at least one odd trick, either with a declared suit, or at "no trumps."
43. After the dealer has made his declaration, each player in turn, commencing with the player on the dealer's left, has the right to pass, to make a higher declaration, to double the last declaration made, or to redouble a declaration which has been doubled, subject to the provisions of Law 54.
44. A declaration of a greater number of tricks in a suit of lower value, which equals the last declaration in value of points, shall be considered a higher declaration--_e.g._, a declaration of "Three Spades" is a higher declaration than "One Club."
45. A player in his turn may overbid the previous adverse declaration any number of times, and may also overbid his partner, but he cannot overbid his own declaration which has been passed by the three others.
46. The player who makes the final declaration shall play the combined hands of himself and his partner (the latter becoming dummy), unless the winning suit was first bid by the partner, in which case he, no matter what bids have intervened shall play the hand.
47. When the player of the two hands (hereinafter termed "the declarer") wins at least as many tricks as he declared, he scores the full value of the tricks won (see Laws 4 and 6). When he fails, neither the declarer nor his adversaries score anything towards the game, but his adversaries score in the honor column fifty points for each under-trick--_i.e._, each trick short of the number declared; or, if the declaration has been doubled, or redoubled, one hundred or two hundred respectively for each such trick.
48. The loss on the original declaration by the dealer of "One Spade" is limited to one hundred points whether doubled or not, unless redoubled. Honors are scored as held.
49. If a player make a declaration (other than passing) out of turn, either adversary may demand a new deal, or may allow the declaration so made to stand, in which case the bidding shall continue as if the declaration had been in order.
50. If a player make an insufficient or impossible declaration either adversary may demand that it be penalized, provided such demand be made before an adversary has passed, doubled or declared. In case of an insufficient declaration the penalty is that the declarer must make his bid sufficient and his partner is debarred from making any further declaration unless an adversary subsequently bids or doubles. In case of an impossible declaration the penalty is that the declarer is considered to have bid to take all the tricks and his partner cannot further declare unless an adversary subsequently bids or doubles. Either adversary, instead of accepting the impossible declaration, may demand a new deal or may treat his own or his partner's last previous declaration as final.
51. If, after the final declaration has been made, an adversary of the declarer give his partner any information as to any previous declaration, whether made by himself or an adversary, the declarer may call a lead from the adversary whose next turn it is to lead; but a player is entitled to inquire, at any time during the play of the hand, what was the final declaration.
52. A declaration legitimately made cannot be altered after the next player has passed, declared or doubled. Prior to such action by the next player, a declaration inadvertently made may be corrected.
DOUBLING AND REDOUBLING
53. The effect of doubling and redoubling is that the value of each trick over six is doubled or quadrupled, as provided in Law 4; but it does not alter the value of a declaration--_e.g._, a declaration of "Three Clubs" is higher than "Two Royal Spades" even if the "Royal Spade" declaration has been doubled.
54. Any declaration can be doubled and redoubled once, but not more; a player cannot double his partner's declaration, nor redouble his partner's double, but he may redouble a declaration of his partner which has been doubled by an adversary.
55. The act of doubling, or redoubling, reopens the bidding. When a declaration has been doubled or redoubled, any player, including the declarer or his partner, can in his proper turn make a further declaration of higher value.
56. When a player whose declaration has been doubled wins the declared number of tricks, he scores a bonus of fifty points in the honor column, and a further fifty points for each additional trick. If he or his partner has redoubled, the bonus is doubled.
57. If a player double out of turn, either adversary may demand a new deal.
58. When the final declaration has been made the play shall begin, and the player on the left of the declarer shall lead.
DUMMY
59. As soon as the player to the left of the declarer has led, the declarer's partner shall place his cards face upward on the table, and the duty of playing the cards from that hand shall devolve upon the declarer.
60. Before placing his cards upon the table the declarer's partner has all the rights of a player, but after so doing takes no part whatever in the play, except that he has the right:--
_a_ To ask the declarer whether he has any of a suit in which he
has renounced;
_b_ To call the declarer's attention to the fact that too many or
too few cards have been played to a trick;
_c_ To correct the claim of either adversary to a penalty to which
the latter is not entitled;
_d_ To call attention to the fact that a trick has been erroneously
taken by either side;
_e_ To participate in the discussion of any disputed question of
fact after it has arisen between the declarer and either adversary;
_f_ To correct an erroneous score.
61. Should the declarer's partner call attention to any other incident of the play in consequence of which any penalty might have been exacted, the declarer is precluded from exacting such penalty.
62. If the declarer's partner, by touching a card or otherwise, suggest the play of a card from dummy, either adversary may call upon the declarer to play or not play the card suggested.
63. Dummy is not liable to the penalty for a revoke; if he revoke and the error be not discovered until the trick is turned and quitted, whether by the rightful winners or not, the trick must stand.
64. A card from the declarer's own hand is not played until actually quitted; but should he name or touch a card in the dummy, such card is considered as played unless he, in touching the card, say, "I arrange," or words to that effect. If he simultaneously touch two or more such cards, he may elect which one to play.
CARDS EXPOSED BEFORE PLAY
65. If, after the cards have been dealt, and before the trump declaration has been finally determined, any player lead or expose a card, the partner of the offending player may not make any further bid or double during that hand, and the card is subject to call. When the partner of the offending player is the original leader, the declarer may prohibit the suit of the exposed card being the initial lead.
66. If, after the final declaration has been made and before a card is led, the partner of the leader to the first trick expose a card, the declarer may, in addition to calling the card, prohibit the lead of the suit of the exposed card; should the rightful leader expose a card it is subject to call.
CARDS EXPOSED DURING PLAY
67. All cards exposed after the original lead by the declarer's adversaries are liable to be called, and such cards must be left face upward on the table.
68. The following are exposed cards:--
1st. Two or more cards played at once.
2d. Any card dropped with its face upward on the table, even though
snatched up so quickly that it cannot be named.
3d. Any card so held by a player that his partner sees any portion
of its face.
4th. Any card mentioned by either adversary as being held by him or
his partner.
69. A card dropped on the floor or elsewhere below the table or so held that an adversary but not the partner sees it, is not an exposed card.
70. If two or more cards are played at once by either of the declarer's adversaries, the declarer shall have the right to call any one of such cards to the current trick, and the other card or cards are exposed.
71. If, without waiting for his partner to play, either of the declarer's adversaries play or lead a winning card, as against the declarer and dummy, and continue (without waiting for his partner to play) to lead several such cards, the declarer may demand that the partner of the player in fault win, if he can, the first or any other of these tricks, and the other cards thus improperly played are exposed cards.
72. If either or both of the declarer's adversaries throw his or their cards on the table face upward, such cards are exposed and are liable to be called; but if either adversary retain his hand he cannot be forced to abandon it. Cards exposed by the declarer are not liable to be called. If the declarer say, "I have the rest," or any other words indicating that the remaining tricks or any number thereof are his, he may be required to place his cards face upward on the table. His adversaries are not liable to have any of their cards called should they thereupon expose them.
73. If a player who has rendered himself liable to have the highest or lowest of a suit called (Laws 80, 86 and 92) fail to play as directed, or if, when called on to lead one suit he lead another, having in his hand one or more cards of the suit demanded (Laws 76 and 93), or if, called upon to win or lose a trick, fail to do so when he can (Laws 71, 80 and 92), or if, when called upon not to play a suit, fail to play as directed (Laws 65 and 66), he is liable to the penalty for revoke, unless such play be corrected before the trick is turned and quitted.
74. A player cannot be compelled to play a card which would oblige him to revoke.
75. The call of an exposed card may be repeated until such card has been played.
LEADS OUT OF TURN
76. If either of the declarer's adversaries lead out of turn the declarer may either treat the card so led as an exposed card or may call a suit as soon as it is the turn of either adversary to lead.
77. If the declarer lead out of turn, either from his own hand or from dummy, he incurs no penalty; but he may not rectify the error after the second hand has played.
78. If any player lead out of turn and the three others follow, the trick is complete and the error cannot be rectified; but if only the second, or second and third play to the false lead, their cards may be taken back; there is no penalty against any except the original offender, who, if he be one of the declarer's adversaries, may be penalized as provided in Law 76.
79. If a player called on to lead a suit has none of it, the penalty is paid.
CARDS PLAYED IN ERROR
80. Should the fourth hand, not being dummy or declarer, play before the second, the latter may be called upon to play his highest or lowest card of the suit played, or to win or lose the trick.
81. If any one, not being dummy, omit playing to a trick and such error is not corrected until he has played to the next, the adversaries or either of them may claim a new deal; should either decide that the deal is to stand, the surplus card at the end of the hand is considered to have been played to the imperfect trick, but does not constitute a revoke therein.
82. When any one, except dummy, plays two or more cards to the same trick and the mistake is not corrected, he is answerable for any consequent revokes he may have made. When during the play the error is detected, the tricks may be counted face downward, to see if any contain more than four cards; should this be the case, the trick which contains a surplus card or cards may be examined and the card or cards restored to the original holder, who (not being dummy) shall be liable for any revoke he may meanwhile have made.
THE REVOKE[27]
83. A revoke occurs when a player, other than dummy, holding one or more cards of the suit led, plays a card of a different suit. It becomes an established revoke if the trick in which it occurs is turned and quitted by the rightful winners (_i.e._, the hand removed from the trick after it has been turned face downward on the table); or if either the revoking player or his partner, whether in turn or otherwise, lead or play to the following trick.
[27] See Law 73.
84. The penalty for each established revoke is:--
(_a_) When the declarer revokes, his adversaries add 150 points to
their score in the honor column, in addition to any penalty which
he may have incurred for not making good his declaration.
(_b_) If either of the adversaries revoke, the declarer may either
add 150 points to his score in the honor column, or may take three
tricks from his opponents and add them to his own. Such tricks may
assist the declarer to make good his declaration, but shall not
entitle him to score any bonus in the honor column, in the case of
the declaration having been doubled or re-doubled.
(_c_) When more than one revoke is made by the same side during the
play of the hand the penalty for each revoke after the first, shall
be 100 points in the honor column.
A revoking side cannot score, except for honors or chicane.
85. A player may ask his partner if he has a card of the suit which he has renounced; should the question be asked before the trick is turned and quitted, subsequent turning and quitting does not establish a revoke, and the error may be corrected unless the question is answered in the negative, or unless the revoking player or his partner has led or played to the following trick.
86. If a player correct his mistake in time to save a revoke, any player or players who have followed him may withdraw their cards and substitute others, and the cards so withdrawn are not exposed. If the player in fault is one of the declarer's adversaries, the card played in error is exposed and the declarer may call it whenever he pleases; or he may require the offender to play his highest or lowest card of the suit to the trick, but this penalty cannot be exacted from the declarer.
87. At the end of a hand the claimants of a revoke may search all the tricks. If the cards have been mixed the claim may be urged and proved if possible; but no proof is necessary and the claim is established if, after it has been made, the accused player or his partner mix the cards before they have been sufficiently examined by the adversaries.
88. A revoke must be claimed before the cards have been cut for the following deal.
89. Should both sides revoke, the only score permitted shall be for honors in trumps or chicane. If one side revoke more than once, the penalty of 100 points for each extra revoke shall then be scored by the other side.
GENERAL RULES
90. Once a trick is complete, turned and quitted, it must not be looked at (except under Law 82) until the end of the hand.
91. Any player during the play of a trick or after the four cards are played, and before they are touched for the purpose of gathering them together, may demand that the cards be placed before their respective players.
92. If either of the declarer's adversaries, prior to his partner playing, call attention to the trick, either by saying it is his, or without being requested so to do, by naming his card or drawing it towards him, the declarer may require such partner to play his highest or lowest card of the suit led, or to win or lose the trick.
93. Either of the declarer's adversaries may call his partner's attention to the fact that he is about to play or lead out of turn; but if, during the play of a hand, he make any unauthorized reference to any incident of the play, or of any bid previously made, the declarer may call a suit from the adversary whose turn it is next to lead.
94. In all cases where a penalty has been incurred the offender is bound to give reasonable time for the decision of his adversaries.
NEW CARDS
95. Unless a pack is imperfect, no player shall have the right to call for one new pack. If fresh cards are demanded, two packs must be furnished. If they are produced during a rubber, the adversaries shall have the choice of the new cards. If it is the beginning of a new rubber, the dealer, whether he or one of his adversaries is the party calling for the new cards, shall have the choice. New cards must be called for before the pack is cut for a new deal.
96. A card or cards torn or marked must be replaced by agreement or new cards furnished.
BYSTANDERS
97. While a bystander, by agreement among the players, may decide any question, he should not say anything unless appealed to; and if he make any remark which calls attention to an oversight affecting the score, or to the exaction of a penalty, he is liable to be called upon by the players to pay the stakes (not extras) lost.
ETIQUETTE OF AUCTION BRIDGE
In Auction Bridge slight intimations convey much information. A code is compiled for the purpose of succinctly stating laws and for fixing penalties for an offense. To offend against etiquette is far more serious than to offend against a law; for, while in the latter case the offender is subject to the prescribed penalties, in the former his adversaries have no redress.
1. Declarations should be made in a simple manner, thus: "One Heart," "one No-trump," or "I pass," or "I double"; they should be made orally and not by gesture.
2. Aside from his legitimate declaration, a player should not give any indication by word or gesture as to the nature of his hand, or as to his pleasure or displeasure at a play, a bid or a double.
3. If a player demand that the cards be placed, he should do so for his own information and not to call his partner's attention to any card or play.
4. No player, other than the declarer, should lead until the preceding trick is turned and quitted; nor, after having led a winning card, should he draw another from his hand before his partner has played to the current trick.
5. A player should not play a card with such emphasis as to draw attention to it. Nor should he detach one card from his hand and subsequently play another.
6. A player should not purposely incur a penalty because he is willing to pay it, nor should he make a second revoke to conceal a first.
7. Players should avoid discussion and refrain from talking during the play, as it may be annoying to players at the table or to those at other tables in the room.
8. The dummy should not leave his seat for the purpose of watching his partner's play, neither should he call attention to the score nor to any card or cards that he or the other players hold, nor to any bid previously made.
9. If a player say "I have the rest," or any words indicating the remaining tricks are his, and one or both of the other players should expose his or their cards, or request him to play out the hand, he should not allow any information so obtained to influence his play nor take any finesse not announced by him at the time of making such claim, unless it had been previously proven to be a winner.
10. If a player concede in error one or more tricks, the concession should stand.
11. A player having been cut out of one table should not seek admission into another unless willing to cut for the privilege of entry.
12. No player should look at any of his cards until the deal is completed.
DECISIONS BY THE CARD COMMITTEE OF THE WHIST CLUB OF NEW YORK
Since the adoption of the foregoing code, the Card Committee of the Whist Club of New York has rendered the following decisions, interpreting certain laws that have caused discussion. The cases in question have arisen in various localities,--Number 6, for example, coming from St. Louis, Number 7 from Northern New York, and Number 8 from Mexico.
CASE 1
A bids out of turn. Y and Z consult as to whether they shall allow the declaration to stand or demand a new deal. B claims that, by reason of the consultation, the right to enforce a penalty is lost.
DECISION
Rule 49 does not prohibit consultation. It provides that "either adversary may demand a new deal or allow the declaration to stand." This obviously only means that the decision first made by either shall be final. The old law prohibiting consultation has been stricken from the code, and the action seems wise, as such a question as, "Will you enforce the penalty, or shall I?" is really a consultation, and consequently an evasion of the law.
There does not seem to be any sound reason for preventing partners entitled to a penalty or choice of penalties from consulting, and as the laws at present stand, there is unquestionably nothing prohibiting it.
B's claim, therefore, is not allowed.
CASE 2
A bids two Hearts, Y bids two Diamonds,--B demands that the Y declaration be made sufficient. Y says, "I correct my declaration to three Diamonds." B passes, Z bids three No-trumps. A claims that Z has no right to bid.
DECISION
Law 50 provides that "in case of an insufficient declaration ... the partner is debarred from making any further declaration." This exactly covers the case in question. True it is that Law 52 provides that, prior to the next player passing, declaring, or doubling, a declaration inadvertently made may be corrected. The obvious intent of this law is that it shall apply when a player says, "Two Diamonds--I mean, three Diamonds"; or, "Two Spades--I mean two Royals"; and that such correction shall be allowed without penalty if the declaration has really been inadvertently made and neither adversary has taken any action whatever. We interpret 52 by reading into it the additional words, "or either adversary calls attention to the insufficient declaration." The construction put upon 52 by Y would result in nullifying a most important part of 50.
The claim of A is sustained.
CASE 3
At the conclusion of the play the cards are turned face downward preparatory to the next deal. It is then discovered that the pack contains two Queens of Clubs and no Knave of Clubs. The score has been claimed and admitted, but not recorded.
Is the deal which has just been completed, void?
DECISION
Rule 39 provides that "If, _during the play_, a pack be proven incorrect, such proof renders the _current_ deal void, but does not affect any prior score."
"Current" may be defined as "in actual progress," "belonging to the time immediately passing."
It seems clear, therefore, that as the discovery of the imperfection did not occur during "the current deal," the result of it becomes "a prior score," which under the terms of the rule is not affected.
CASE 4
A player belonging to one table expresses his desire to enter another, and cuts in. At the end of the rubber he claims that he is not obliged to cut with the others.
DECISION
Rule 24 provides that "When one or more players belonging to an existing table aid in making up a new one, he or they shall be the last to cut out." This rule applies only when a player leaves an existing table to help make up another, when, without him, there would not be four players for the new table.
When a player leaves a table and cuts into another, his presence not being required to complete the table he enters, he has the same standing as the others at that table.
CASE 5
A player belonging to one table expresses his desire to join another, cuts for the privilege of entering in accordance with Rule 23, and fails to cut in. At the end of the rubber, must he cut again?
DECISION
By his first cut he lost his rights at his former table and became a member of the new table; at the end of the rubber he has the right to enter without cutting.
CASE 6
The bidding in an Auction deal was as follows:--
_1st 2d 3d
Round Round Round_
North 3 Royals Redouble Double
East No No No
South 4 Hearts No Double
West Double 6 Clubs Claims new deal
The deal was played and resulted in the Declarer taking six tricks, a loss of 600. The question is whether West's claim should be sustained or this score counted, it being a part of the case stated that the declaration which was the subject of complaint was made inadvertently.
DECISION
Law 54 provides that "A player cannot redouble his partner's double," but does not penalize such action. The prohibition is intended to prevent an increase in the value of the tricks and a penalty is not attached, as the additional double is generally a careless act, not likely to materially benefit the offending player.
It goes without saying that any such double is most irregular, and any suggestion of strength thereby conveyed will not be used by an honorable partner. The same comment applies to the remark, sometimes made, "Partner, I would have doubled if you had not."
A player repeatedly guilty of such conduct, or of intentionally violating any other law, should be reprimanded, and, if the offense be continued, ostracized.
In the case under consideration, this question does not arise, as it is conceded that the act was simply an inadvertence. Even, however, had its _bona fides_ been questioned, the decision would of necessity be that the score be counted, as the laws do not provide a penalty for the offense.
CASE 7
The bidding in an Auction deal was as follows:--
_1st 2d 3d 4th
Round Round Round Round_
North 1 Club 1 Heart 2 Hearts No
East 1 Diamond No Double No
South No No 3 Clubs
West No 2 Diamonds No
South claimed that his partner, having abandoned the Club declaration, he (South) became the real Club bidder, and, having made the final declaration, was entitled to play the combined hands.
DECISION
Rule 46 provides that when the winning suit was first bid by the partner, _no matter what bids have intervened_, he shall play the hand.
This rule decides the case.
CASE 8
At about the seventh or eighth trick, the left-hand adversary of the Declarer remarks, "If you have all of the tricks, lay down your hand." The Declarer does not answer, but continues the play in the usual manner.
One trick later the same adversary says, "Lay down your hand," whereupon almost simultaneously the Declarer and the adversary who has done the talking place their hands face upward on the table.
The Declarer then states that he can take all the tricks. The play is not completed, but examination shows one trick may be taken by the adversaries of the Declarer if he do not finesse in a certain way.
Under these irregular circumstances, should the Declarer lose the trick?
DECISION
Law 72 provides, "If either or both of the declarer's adversaries throw his or their cards on the table face upward, such cards are exposed and liable to be called; but if either adversary retain his hand, he cannot be forced to abandon it. Cards exposed by the declarer are not liable to be called. If the declarer say, 'I have the rest,' or any other words indicating that the remaining tricks or any number thereof are his, he may be required to place his cards face upward on the table. His adversaries are not liable to have any of their cards called should they thereupon expose them."
Comments
Log in to leave a comment.
Auction of To-dayChapter VII: Introduction (6)
0%21 min left in chapter